Dolby Laboratories DVD- 2OO3 Specifications Page 21

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General Licensing Requirements
OEM DEVELOPMENT KITS
If the Licensed Product is to be an OEM development kit, either as a board or software library, the Licensee will act as an
implementer and may sell such Licensed Products only to Qualied Recipients that Dolby has licensed and authorized to receive such
Implementations. An Implementation Licensee may make an API to enable Qualied Recipients to wrap a streaming or a real-time
system around the core loudness library (for real-time dialnorm updating only). The Qualied Recipient must have the software
development kit integrated into an application so that its functions are controlled strictly from that application, and not from a system
designed around it or other applications.
SOFTWARE PLUG-INS
If the Licensee is building a software plug-in that will be part of a host application, the Licensee will need a System and
Implementation License. Both the Licensee and Dolby will test the software plug-in operating within the host application.
FOR MORE INFORMATION
Please see the Dolby Professional Loudness Metering Development Manual and the Dolby Professional Loudness Correction Development
Manual for more details.
APPLICATIONS NOT LISTED IN DOCUMENT
If your application is any other than those listed in this document, please contact Dolby Laboratories at prolicensing@dolby.com to
conrm that your application is covered under the license agreement.
Issue 2.0
The Intel C++ compiler and integrated performance primitives (IPP) were used in the development of this product
(www.intel.com/software/products).
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